Online, Personal Work
Client: none
Type: Interactive
Involvement: Conceptualisation, Design, Execution
Year 2008

Rhythm Surfer: Xtreme is a personal collaboration with my partner during Code::XtremeApps:: 2008. We had 24 hours to come with an idea to the brief, design the application, code it and package it all together with Adobe AIR.

The game combines music with physics. The player is supposed to choose a track from his local drive. The game engine then analyses the music data and creates a visualiser in the form of a sea. The player then uses the surfer character to surf through the seas. The player also face random falling obstacles which he must navigate around while maintaining his balance on the music sea.
You will need to have Adobe AIR installed on your system to play the game.
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